NukeSilo News

Forums Rules Staff list View Servers Home

Welcome to the Nuke Silo community website. Here you'll find articles, server information, rules and contacts for admins.

 

WebIRC Added by Supernuker
We have added Web IRC to our forums for all registered members.

Simply click the "Web Based IRC" Link under News and Announcements will open up the mibbit client and connect you to #nukesilo on irc.gamesurge.net.

It is now easier than ever to come chat with us, or get ahold of an admin!
Comment
Ban/Abuse Area Updates by Supernuker
The old ban/abuse area has been closed to make way for a new and improved method and format of handling the requests in that area. Let me go ahead and go over what has changed.

First, we have split it up into three separate areas, Unban Requests, User Ban Requests, and Admin Abuse Reports.
Second, we are using a new required format for both the topic and body of the post. We have also made the body easy to copy and paste, theres a button which selects the format you need then all you have to do is copy and paste.
Third, users can no longer reply in the ban/abuse area. Too much trouble, flame wars, and confusion on part of the poster are just a few of the reasons why we have done this. Now only the admin handling it will reply keeping everything nice and readable.

We hope this new ban/abuse area will be a lot more user-friendly and will work much better than the old one.
Comment
TSRP Carmod Update by Supernuker
A major carmod update has been released, change log is below.

  • All players can now have one of each type of car out at a time.
  • Updated Ambulance Model
  • Managers can no longer spawn more than one car of each type (Sorry Jameson)
  • Added dynamic emergency lights to police cars/ambulances. Triggered with /lights
  • Sirens will no longer be active when entering a car if you turned the siren on in a different type of car.
  • Sirens (& Lights) will now remain active after someone exits the car
  • Car vs Car damage changed
    • Everyone involved (drivers + passengers) will take a randomized amount of damage
    • If the damage will kill them, they die instantly
    • If not, they will be ejected from the car instead

  • Car vs Pedestrian damage changed
    • Pedestrian will take a randomized amount of damage
    • Results for Pedestrian are checked just like a car vs car situation
    • Driver will take no to little damage


~Update~
For discussion about lag being causes please visit viewtopic.php?f=50&t=7459
Comment
Left 4 Dead Update by Supernuker
Updates to Left 4 Dead have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Left 4 Dead
    * Fixed an exploit with melee where swapping weapons ignored the intended delay between swings.
    * In Versus mode, the Tanks' health now reflects the damage he takes from burning.
    * Fixed an exploit related to the "joinclass" command

The update has been rolled out to our l4d servers, go kill some zombies and have some fun =)
Comment
New Assistant Training Manager by Jameson
Congratulations to Shadow who has been promoted to Manager. He will be serving the NukeSilo Community as our new Assistant Training Manager. Upon completion of his training he will be promoted to Training Manager!
Comment
New Abuse Manager by Supernuker
I'd like everyone to congratulate Crimson13 who has been promoted to the rank of Manager. I'm pleased to announce that he will be serving the NukeSilo community as our new Abuse Manager and will be taking over all future admin abuse cases as well as ban/unban requests.

He has not only done an excellent job serving as a Senior Admin since he was promoted only a few months ago, but has gone beyond his duties to help further improve the TSRP Server and NukeSilo as a whole. Without him I doubt the NukeSilo Community would be what it is today. I know he will continue to serve and improve the community as the new Abuse Manager.
Comment
Left4Dead Update Released by Supernuker
A Left4Dead Update has been released, which includes many much needed fixes for exploits glitches and other bugs.

I posted the full change log under the l4d general forum as it is quite lengthy. The topic can be found here.

The update has been successfully rolled out to our Left4Dead servers
Comment
Left4Servers now full version, TSRP now holds 30 players! by Supernuker
I have upgraded the Left4Dead servers to their full versions today. Last night there was crash issues with the dedicated server across the board so I could not upgrade them to full versions.

However they are fully upgraded and running.

Outbreak is an advanced coop server now. (If you think this is too easy (or too hard) then vote to change it) It will cycle through the four campaigns, if you don't want to do the campaign it is currently on, then start a vote to change it to whichever one you want to do. If your the first one on you basically get your pick of the campaign without having to get someone else to approve it.

Infection is now a verses server. The only noticeable complication with this is it sends you right into the game on a random team, you don't get to pick which team your on. However just press your team select button (m by default) if you get sent to a team you don't want to be on (assuming there is slots on the other team).

All this information as well as how to join the servers is listed at http://forums.nukesilo.net/viewtopic.php?f=112&t=6968.


In other news, the TSRP server has been upgraded to 30 slots. We are running 30 slots in a trial period for one to two weeks. We don't expect lag issues, the server box has plenty of resources at the moment (even with the two new l4d servers). What we are evaluating is if admins get overwhelmed or, if there is too many players that it causes confusion in the middle of roleplay, and other similar things.

If you have any questions or comments about the l4d servers, or the TSRP server upgrade, then please let me know. Feedback on how the TSRP Server is doing when it fills up to 30 players would be greatly appreciated.
Comment
Two Left4Dead Servers now Online! by Supernuker
NukeSilo is now hosting two public Left4Dead Servers for the NukeSilo Community.

They are running the demo now but will be upgraded to the full versions when the full game is released.

Outbreak is currently running on expert difficulty
Infection is currently running on advanced difficulty

For detailed information on how to join the servers with valves new join system please read my post at http://forums.nukesilo.net/viewtopic.php?f=112&t=6968.

Finally, there will not be admin applications for the servers, nor will there be any sort of amx_page system system available. If you require an admin for some reason then please utilize irc. Senior Admins or greater will be given rcon to the serve rand that is how we will manage it, if necessary we will seek out an admin system after the full game is released (we do not foresee needing to do this for the demo).

If there are any questions or comments please let me know.
Comment
TSRP Update on Oct 26, 2008 by Supernuker
A TSRP update has been released!

We have added a jailtime mod for law enforcement.

Here is how to use the mod:
-Once the prisoner is in a jail cell, face them and type "/jailtime " to set a jail sentence on them.
-Once the jail sentence is up it will automatically uncuff them and teleport them out of jail to the pd lobby.
-If you do /jailtime on someone who has a jailtime it will tell you how much time they have left.
-You can cancel someones jail time with /jailtime 0
-If they are let out early it will also cancel the time and inform the arresting officer.
Comment
Servers back online by Supernuker
Thanks to a tip from CPeanutG I was able to get the TS servers back online and running.

I am not sure if everything is running 100% yet, and there may be some plugins broken by valve.. let me know if you see anything that's broken.

The one thing we are aware of is the player count. The player count will now read 21 or 17, which in fact the max players are 20 or 16. The extra slot is for a admin to join on a reserved slot it needed and was hidden before. Since they updated it the ability to hide that slot has been broken but it will still return server is full if you don't have a reserved slot and attempt to join to the 21st or 17th slot. I've already knocked out the reserved slot out of the cs server but unsure if we are going to do the same with the tsrp/tsdm or if we are going to readd them to the cs server yet.

Comment
Valve Broke the servers by Supernuker
There was a server updated released shortly ago. We went to update our servers and now the servers will not start.

We are working to resolve the issue and figure out why as soon as possible. I"m sorry for any in convince caused, If required I'll be rolling back to an older version, though I doubt that will do any good in a few hours since everyone will have the newer version and the servers won't.
Comment
TSDM And CS Servers back online! by Supernuker
The TSDM and CS Servers have returned and are back online. Admin applications are open for both if you would like to apply for it!

TSDM - The Arena - tsdm.nsilo.net:27015
CS - War of Armageddon - cs.nsilo.net:27015

Have fun!
Comment
TSRP Update on Oct 05 by Supernuker
Heres another small update since Jameson wouldn't quit bugging me about adding his stupid emergency button. Enjoy, besides the button theres a few minor bug fixes.

-Added new command to active an emergency button on the police radios (/emerb) to transmit an emergency message over the police radio in case of an emergency. (Requested by Jameson)
-Updated intersection clearing horns for police car and ambulance
-Corrected typo with a /siren message
Comment
TSRP Update on Oct 1st, 2008 by Supernuker
The TSRP has been updated, there is new models and sounds so expect to download a few new things. Changelog is below, enjoy!

-SWAT members can now now use the /swat com
-Players that were cuffed or in jail when they disconnected will no longer be teleported to jail on reconnect,
however the server will notify admins whenever someone disconnects while cuffed or in jail.
-Increased minimum amount of time between robberies from 2 minutes to 5 minutes.
-Lowered time the bank and atms are shutdown after the bank is robbed.
-New models for police and evo car
-There is now an ambulance for the medical department to use
-New horn for police cars (and ambulance)
Comment
TSRP Manager by perlov0
Maxwell has resigned from his position as TSRP Manager, I am taking his place..

Nothing will really be changing, Maxwell just got overwhelmed with everything. If you ever pm'd anything to Maxwell regarding anything for TSRP manager, please forward them to myself.

Comment
NukeSilo TSRP Back online! by Supernuker
The NukeSilo TSRP Server is back online!

The server ip is: tsrp.nsilo.net:27015 (207.182.151.59:27015)

For more information about it as well as other important news please read: http://forums.nukesilo.net/viewtopic.php?f=1&t=6613
Comment

©2006 NukeSilo
Processing code by 'Crono'
All Rights Reserved